The technological determinants of gambling-related harms in Australia
In Australia, gambling is associated with a range of harms. Research has established that technological factors contribute directly to these harms, for example, electronic gaming machines (EGMs) are associated with problem gambling and online gambling is seen as highly addictive. Beyond these basic insights, however, the public health research base on technological determinants of harm is not well developed. While we know that different gambling technologies produce different levels and types of harm, we do not have a detailed understanding of why these differences exist. We know very little about the everyday engagements of gamblers with technologies such as EGMs, the internet, automated-ticketing, and other paraphernalia, or about the attractions of the various interfaces. Without this detailed knowledge, effective measures aimed at reducing harm without condemning gambling altogether are difficult if not impossible to develop. Accordingly, this research aims to:
- compare and contrast the contribution of different technologies to gambling-related harms
- examine the processes and mechanisms of gambling harm according to the perspectives of gamblers in general, and problem gamblers in particular
- identify models of harm reduction best practice for gambling technologies
This research will generate much needed data on gamblers and their life experiences in relation to gambling. By focusing on both the social context and technological aspects of contemporary forms of gambling, this research will provide a new and vital evidence base for public debates and policy development regarding the negative impact of gambling on individuals, their families and communities.
A pilot study based on 30 in-depth interviews is currently being conducted in a collaboration between three Monash sections: Sociology, the Centre for Women’s Studies and Gender Research, and the Problem Gambling Research and Training Centre.